top of page

LORE
Multiplayer Beat 'Em Up
Lore: Project
ROUGH CONCEPTS
![]() | ![]() | ![]() |
---|---|---|
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
I started out drawing concepts for possible characters that could be included in the game world, both in how they would appear as sprites, and for later splash art.
Lore: Gallery
SPLASH ART
Once the character designs were decided on, I made more detailed renders of them, to be used for promotional purposes, and displayed in game. I also drew the Title Screen, Game Over Screen, and Victory Screen.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
---|
Lore: Gallery
ENVIRONMENTS
I had a partial hand in the designs of the environments. The naturally occurring elements such as trees and mountains were done by me, while I digitally colored in lin eart for all the architecture.

Building_Normal_2.png

Building_Broken_2.png

MountainB.png

MountainB_2.png

Gate_Back.png

TreeB.png

Pagoda_Top.png

Interior_PythonStatue.png

Interior_BossRoom.png

Net_A.png

Lantern_Dark.png

Gate_Broken.png

Interior_Floor_Generic.png

Net_C.png

JavaBarb.png

Fugu.png

Interior_Buddha.png

Interior_Oxstatue.png
Lore: Gallery
bottom of page