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LORE
Multiplayer Beat 'Em Up
ROUGH CONCEPTS
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I started out drawing concepts for possible characters that could be included in the game world, both in how they would appear as sprites, and for later splash art.
SPLASH ART
Once the character designs were decided on, I made more detailed renders of them, to be used for promotional purposes, and displayed in game. I also drew the Title Screen, Game Over Screen, and Victory Screen.
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ENVIRONMENTS
I had a partial hand in the designs of the environments. The naturally occurring elements such as trees and mountains were done by me, while I digitally colored in lin eart for all the architecture.

Building_Normal_2.png

Building_Broken_2.png

MountainB.png

MountainB_2.png

Gate_Back.png

TreeB.png

Pagoda_Top.png

Interior_PythonStatue.png

Interior_BossRoom.png

Net_A.png

Lantern_Dark.png

Gate_Broken.png

Interior_Floor_Generic.png

Net_C.png

JavaBarb.png

Fugu.png

Interior_Buddha.png

Interior_Oxstatue.png
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